Square

Treasure Hunter G
Game of the Year

The character sprites are pre-rendered from 3D models, rather than drawn by hand. This allowed for a feature unique among similar games for SNES: the ...[Read More]

Front Mission 3
Game of the Year

Using a turn-based combat system; the player controls giant fighting robots called "wanzers" in order to fulfill mission objectives or to defeat foes ...[Read More]

Final Fantasy Tactics Advance
Game of the Year

Gorgeous character illustrations and 2D sprites harken back to Square's 16-bit glory days. Each of the shops, inns, towns, and fields is superbly deta...[Read More]

Final Fantasy Tactics
Game of the Year

Instead of a generic battle screen, with the player's characters on one side and the enemies on the other, encounters take place on three-dimensional,...[Read More]